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Year 6

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  • Science at The Ryde School 2021 – 2022

    For Science day, Class 6 investigated which biscuit was the best for dunking. They created their own investigation and recorded their experiment in groups. They the created clear scatter graphs to record their results and feedback what they had found out





    How fast is your resting heart rate? How does this compare to your heart rate when you are active? Class 6, along with their parents, investigated these questions. Timing their heart rate and recording their findings accurately.





    Class 6 have been learning about evolution and inheritance. They did an excellent outdoor investigation which helped pupils understand why inheritance is so important for survival.




  • Heart Rate parent activity

    We invited our parents into school to complete a science activity with us.  We were investigating how exercise affects our bodies, specifically our heart rate.  To make it a fair test, we could choose one variable to change, either the type of exercise completed or how long the exercise is completed for. Once the exercise was completed we measured our heart rate in 15 seconds, then multiplied it by 4 to calculate our heart rate per minute. After our data was collected, we presented our results in either a line or bar graph, depending on the variable we chose to change.

  • OAA Week

    During Outdoor and Adventurous week (OAA week) 2022, we enjoyed taking part in many different activities which challenged our problem solving, creative thinking, fine and gross motor and teamwork skills.

    Some of our favourite activities from the week included:

    • perspective photography
    • den building
    • campfire cooking
    • nature sculptures
    • fire lighting
    • making our own Tudor potpourri bags
    • measuring the heights of trees using clinometers
    • calculating the number of blades of grass on the school field
    • creating leaf classification key
  • Animation Nation

    One of our favourite workshops this year was the opportunity to create stop motion animations. This process took a number of different steps to complete.




    Stage 1) Planning our animation on a storyboard template. In our groups, we thought carefully about the short animation story we wanted to create. We then planned it in our groups onto a story board to help keep us focused throughout the creation process.





    Stage 2) Create our plasticine models. These included characters, props or objects needed for the animation.






    Stage 3) Create the animation! This involved us taking multiple pictures of our models in very slightly different positions to create the impression of movement. We could choose from a range of different backgrounds, floors, sound effects and music.

  • Design and Technology – Gingerbread Houses

    This term in design and technology, we have made gingerbread houses. We began the unit by learning about the origin of gingerbread and decorated gingerbread from the Tudors. We researched and created our own designs, before using templates to create a prototype. We then worked collaboratively and safely to follow a recipe, carefully measuring our ingredients. Once baked, we invited our parents into school to construct and beautifully decorate our gingerbread houses. Later, we evaluated our final product against our design criteria.

  • Bikeability

    In the Autumn term, Mrs Ramsdale (the chair of governors) came to school over 2 separate weeks and completed our bikeability training with us. The first week was spent on the playground, learning how to check our bikes, use hand signals as well as other skills including changing speed and direction. The second week, she took us onto the roads to put our learning into practise with the help from some of our parents.

  • Camp Out

    As we missed out on our residential trip to York in Year 5 due to Covid-19, we had a camp out on the school field. This was great fun for us as we could spend time with our friends outside of school hours. We played games in the dark, had dinner round the campfire with hot chocolate. We had a fire-breather performance followed by a midnight feast in our tents before going to sleep. The next day, we played games including capture the flag and other activities including painting, clay and other outdoor and adventurous activities.

  • World Book Day Potatoes

    Here at the Ryde School, we celebrated World Book day on the 22nd March with children bringing in potato book characters from their favourite stories. The children created an array of characters from well-known stories, and these were displayed for everyone in school to see.

    We are constantly encouraging a love of books in school. Did you know that reading for pleasure is the single biggest indicator of a child’s future success? We hope that the children can use their book vouchers to buy a book online and we look forward to them sharing their choices with us.

  • Fossil Workshop

    On 23rd January, Class 6 took part in a rocks and fossils workshop with Dr Helen a palaeontologist (a scientist who studies fossils). This is because we are learning about fossils and evolution in our science topic. We started the morning by looking at a variety of fossils from different eras and thinking about which types of fossils were found in different eras. We analysed why these types of animals were (or weren’t!) found in different eras of history.
    We also played an inheritance game in which we looked at how genes and inherited characteristics are passed on through different generations of families.
    Lastly, we investigated Darwin’s finches by using different size and style beaks (paper claws) to pick up different types of food. This was interesting as we were able to better understand natural selection better, which is what Darwin looked at in the Galapagos Islands.

  • Mission to Mars

    On 8th January 2020, Year 6 participated in a Lego Robotics workshop with Setpoint. In this workshop we had to creatively construct and code a robot which could complete a variety of missions and dodge obstacles. For example, push two magnets together; save astronauts; climb over a crater and knock off a dust solar panel. At the end, each team had two minutes to present their rover attempting to do some of the missions. Everyone had a great learning experience of how to code and construct!